Code Generator | Lua

Lua Loot Distribution Toggle Button

This Lua code snippet provides a detailed guide for creating a button in a game UI that toggles the loot distribution method between "Group" and "Master." It covers necessary imports, display updates, user interactions, and the action to


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Prompt

Нужено сделать Кнопку при нажатии на которую будет меняться метод распределения лута с группового на мастер и обратно. Мне нужен код для вкладки "отображение", "триггер" и "действие"

Answer

Lua Function for Toggle Loot Distribution Button

This code snippet demonstrates how to create a button in a Lua environment that toggles the loot distribution method between "Group" and "Master". Below is a step-by-step implementation for the tabs: "Display", "Trigger", and "Action".

1. Necessary Imports

Ensure you have imported any necessary libraries or modules essential for your UI framework. This code assumes a generic UI API for Lua.

-- Import necessary libraries (if any)
-- For example (if using a specific UI framework):
-- UI = require("YourUIFramework")

2. Display Tab

This section includes the creation of the display elements for the button.

-- Create a button in the UI
local lootButton = UI:CreateButton("Loot Distribution Toggle", 100, 30)

-- Function to update the button display text based on the distribution method
local function updateButtonDisplay(method)
    if method == "group" then
        lootButton:SetText("Switch to Master Loot")
    else
        lootButton:SetText("Switch to Group Loot")
    end
end

-- Initial display update
updateButtonDisplay("group")

3. Trigger Tab

Define the user interaction that triggers the function, which is the button click in this case.

-- Define the current loot distribution method
local currentMethod = "group"

-- Function to handle button click
local function onButtonClick()
    if currentMethod == "group" then
        currentMethod = "master"
    else
        currentMethod = "group"
    end

    -- Update button display text
    updateButtonDisplay(currentMethod)
    
    -- Execute the action to actually change the loot distribution method
    changeLootDistribution(currentMethod)
end

-- Set the button click event listener
lootButton:SetOnClick(onButtonClick)

4. Action Tab

Implement the action that will change the loot distribution method in the game.

-- Function to change the loot distribution method
-- This function should interact with the game's API to set the loot distribution mode.
-- Assuming a placeholder function that sets the loot method:
local function changeLootDistribution(method)
    if method == "group" then
        -- Call API to set loot distribution to Group
        GameAPI:SetLootMethod("group")
    elseif method == "master" then
        -- Call API to set loot distribution to Master
        GameAPI:SetLootMethod("master")
    else
        error("Invalid loot distribution method")
    end
end

Usage Example

Here's how you can integrate and use this function in a real-world scenario in a Lua-based game UI framework:

-- Import necessary libraries
UI = require("YourUIFramework")
GameAPI = require("YourGameAPI")

-- Step 1: Display Tab Code
local lootButton = UI:CreateButton("Loot Distribution Toggle", 100, 30)

local function updateButtonDisplay(method)
    if method == "group" then
        lootButton:SetText("Switch to Master Loot")
    else
        lootButton:SetText("Switch to Group Loot")
    end
end
updateButtonDisplay("group")

-- Step 2: Trigger Tab Code
local currentMethod = "group"

local function onButtonClick()
    if currentMethod == "group" then
        currentMethod = "master"
    else
        currentMethod = "group"
    end
    updateButtonDisplay(currentMethod)
    changeLootDistribution(currentMethod)
end
lootButton:SetOnClick(onButtonClick)

-- Step 3: Action Tab Code
local function changeLootDistribution(method)
    if method == "group" then
        GameAPI:SetLootMethod("group")
    elseif method == "master" then
        GameAPI:SetLootMethod("master")
    else
        error("Invalid loot distribution method")
    end
end

This Lua function efficiently toggles the loot distribution method between "Group" and "Master" through a button click in your game UI. For more advanced courses on Lua scripting and game UI development, you may want to explore Enterprise DNA's Platform offerings.

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Description

This Lua code snippet provides a detailed guide for creating a button in a game UI that toggles the loot distribution method between "Group" and "Master." It covers necessary imports, display updates, user interactions, and the action to change the distribution method.