Prompt
Answer
Teleport Function for SAMP Using MoonLoader
This guide presents a Lua function utilizing the MoonLoader library for SAMP (San Andreas Multiplayer). It allows players to teleport to exact map markers with a command.
Required Library
- MoonLoader: Ensure you have the MoonLoader library installed in your SAMP client.
Function Overview
The function enables players to:
- Set a teleport marker on the map.
- Teleport to that marker using a specific command.
Main Function: Teleport to Marker
Here's the Lua code that implements this functionality:
-- Required Libraries
require "moonloader"
-- Global Variables
local teleportMarker = nil -- This will hold the teleport marker coordinates
-- Function to set the teleport marker based on the player's current position
function setTeleportMarker()
-- Fetch the player's current position
local playerX, playerY, playerZ = getCharCoordinates(PLAYER_CHAR)
-- Store the coordinates for teleportation
teleportMarker = {x = playerX, y = playerY, z = playerZ}
print("Teleport marker set at: ", teleportMarker.x, teleportMarker.y, teleportMarker.z)
end
-- Function to teleport the player to the marker set
function teleportToMarker()
if teleportMarker then
-- Teleport the player to the stored marker coordinates
setCharCoordinates(PLAYER_CHAR, teleportMarker.x, teleportMarker.y, teleportMarker.z)
print("Teleported to marker: ", teleportMarker.x, teleportMarker.y, teleportMarker.z)
else
print("No teleport marker set. Please set a marker first.")
end
end
-- Main command processor
function main()
while true do
wait(0) -- Prevent freezing by yielding control back to the game
-- Check for specific console commands
if isCommand("setmarker") then
setTeleportMarker() -- Set the teleportation marker
elseif isCommand("tpmarker") then
teleportToMarker() -- Teleport the player to the marker
end
end
end
-- Helper function to check the console command
function isCommand(command)
local input = getConsoleInput()
return input and input:lower() == command
end
Key Points
- Setting a Marker: The
setTeleportMarker
function captures the player's current coordinates and stores them for future teleportation. - Teleporting: The
teleportToMarker
function checks if the marker is set and teleports the player to those coordinates. - Command Input: Players can type
setmarker
in the console to set the teleport marker andtpmarker
to teleport to it.
Usage Example
- Run the Script: Load the Lua script in the MoonLoader.
- Set the Marker: Type
setmarker
in the console to set your current position as the teleport marker. - Teleport: After setting your marker, type
tpmarker
to teleport to the saved position.
Conclusion
This Lua script created for SAMP with MoonLoader provides a functional teleportation system. For further learning in Lua or game scripting, consider resources available through the Enterprise DNA Platform.
Description
This guide details a Lua script for San Andreas Multiplayer that allows players to teleport to specific map markers using the MoonLoader library. Players can set a marker at their current position and teleport to it with simple console commands.